﻿namespace UnityEngine
{
    using System;
    using System.Runtime.CompilerServices;

    public sealed class Skybox : Behaviour
    {
        public Material material
        {
            [MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]
            get;
            [MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]
            set;
        }
    }
}

